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Virtual gardener
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Original Poster
#1 Old 3rd May 2020 at 5:36 PM Last edited by Lyralei : 4th May 2020 at 10:25 AM.
Default [Script Mod] Mechanical Stitching Machine by Antique Artifacts - ALPHA
Hi guys! 

I finally got the code of the sewing table to be "presentable" for ALPHA testers! I know a lot of people were exciting to give it a try, and I obviously can't find all the bugs myself, so here it goes!

What does this do?
We all remember the good TS2 days, where we'd have lovely hobby objects, like the sewing table! To me, the sewing table was my favourite hobby skill. Now, TS3 is my favourite game to play and I couldn't help but make this an actual functional thing!

The Sewing table is actually quite easy to use! Let's check out this image:



We've got:
  • Sew an Object: Creates a specific object that your sim can sew!
  • Practise Sewing: Won't create an object, but will simply loop forever! (unless your sim is in a bad mood, or you specifically cancel it )
  • Restock fabric: Currently this is super bugged, but usable! Thing however is currently is that projects won't consume fabrics yet. That's because I need to make a few more fabric types )
  • Open Workbench: Same as the invention workbench! it has its own inventory! :D Though, currently it only allows fabric since that seemed more reasonable. 
The sewing table also comes with a skill! The Sewing skill! The higher your sim is in the sewing skill, the more objects you'll unlock!
  • Level 0 To 2: Easy sewable projects
  • Level 3 to 5: Medium sewable projects
  • Level 6 to 8: Hard sewable projects
  • Level 9 to 10: Super hard sewable projects
  • (Special - being a supernatural sim) Level 9 to 10: Super hard sewable that require a bit of magic ;D
Now, the skill is super basic. Currently there's nothing in the dictionary, no icon or even the proper name of it. That's really because I still need to set up the correct localisation for it, but hopefully in the BETA version that should be working!
How can I help?
To put it mildly, test the everliving hell out of it! :p Turn it upside down, have multiple sims use it, switch from save to save, etc. Anything you can think of that could break it, i'd love to know!
If you got Nraas ErrorTrap (see: https://www.nraas.net/community/ErrorTrap) and the Sewing table does somehow error trap anything, please do give me the XML that Nraas creates!
They're in: C:\Users\[YourNAME]\Documents\Electronic Arts\The Sims 3, and called: ScriptError_YOURCOMPUTERNAME__DATE__TIME__F2751C2D. These error files themselves don't give me any private details about your computer, so no need to be afraid! It really will help me out to code the bug out, however!

If you did find your sim upside down while sewing or something weird is going on, then you can always report it in this thread! Hence why I made it :D

Things I'm aware of
  • The skill looks empty and the 'journal' is too
  • The fabric pieces are BIG, and I mean BIG :p
  • A fabric piece will be created once I stop the project (and want to continue later), but if I drag it, the game hates it. (AKA please, don't drag the fabric!!)
  • Restock is bugged AF.
  • Sometimes it creates 2 fabric props (although i'm not sure whether that's always or sometimes)
  • The animations are a bit crappy. I'm not exactly an animation wizard :p
  • EDIT: The custom objects I've shown on my tumblr aren't available yet for this version, but will be in the release or even BETA!
I remember you talking about making CC a sewable
I'll add a tutorial on this below this post! Which I'll get to eventually :p
That's it! I will make sure to let you guys know if the BETA will be released! Of course, any suggestions, feedback, is totally fine! In fact, I'd love to know!
(If you prefer Tumblr, then you can also contact/reply/etc me here: https://greenplumbboblover.tumblr.com/)
Screenshots
Download - please read all instructions before downloading any files!
File Type: zip LYRALEI_GREENPLUMBBOBLOVER_SewingTable_ALPHA.zip (1.42 MB, 74 downloads)
Description: ALPHA VERSION of the sewing table
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Virtual gardener
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Original Poster
#2 Old 3rd May 2020 at 5:37 PM
Lab Assistant
#3 Old 3rd May 2020 at 6:09 PM
Wow I want to test it
Lab Assistant
#4 Old 5th May 2020 at 12:20 PM
ok it worked just fine for me my game is version 1.67 , I've nraas errortrap everything is good no reports,the restock is working well for me and I've tried it in a new game & a saved one ,with different Sims
can't wait for the final product
Theorist
#5 Old 5th May 2020 at 2:38 PM
This looks amazing!!!!! Cannot wait to have this. Cannot test though as cannot play on this computer ATM.
Site Helper
#6 Old 5th May 2020 at 7:22 PM
Hey! I have done a bit of testing and so far have found a couple of bugs (well kinda)
Quote:
Originally Posted by Lyralei
A fabric piece will be created once I stop the project (and want to continue later), but if I drag it, the game hates it. (AKA please, don't drag the fabric!!)

I actually found the opposite - when i stopped making a creation, the piece of fabric showed up on the table, but my sim wasn't able to continue on with the project while the fabric was still there. She was getting the "I can't route there" response. And once I dragged the fabric to the floor, and tried to continue again, she was able to sit and and continue it, and the fabric disappeared.

This actually happens when the sim was standing away from the table - if she hadn't gotten up after stopping, she could continue sewing when the fabric was still on the table, and it would disappear and the sewing would ensue. But when she was sitting down it also seemed to work when i did drag the fabric away.

screenshots:


Another thing that happened (though I couldn't recreate this, so maybe it's not really a bug, and more just a sim moment) was when my sim stopped sewing to go prepare some food, she was walking to the fridge and got stuck doing the animation, and so then would walk a little bit, sew in the air, walk a bit etc...
I cancelled the action and she just kept doing the same thing, and also when trying to do other interactions. Resetting it fixed it though, and like i said I couldn't actually recreate the issue, whether i stopped the interaction to go do something else, or if she stopped autonamously to get food when she was hungry, so it might very well be one of those "I'm holding an invisible glass forever now" type situations. But i thought I'd mention this in case you or someone else experiences it And here is a fun picture of the incident:


But it's so cool! And I know I've said this so many times but I'm really excited for this and can't wait to see what is coming next
Screenshots
Virtual gardener
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Original Poster
#7 Old 6th May 2020 at 10:19 AM
Quote:
Originally Posted by zoe22
Hey! I have done a bit of testing and so far have found a couple of bugs (well kinda)

I actually found the opposite - when i stopped making a creation, the piece of fabric showed up on the table, but my sim wasn't able to continue on with the project while the fabric was still there. She was getting the "I can't route there" response. And once I dragged the fabric to the floor, and tried to continue again, she was able to sit and and continue it, and the fabric disappeared.

This actually happens when the sim was standing away from the table - if she hadn't gotten up after stopping, she could continue sewing when the fabric was still on the table, and it would disappear and the sewing would ensue. But when she was sitting down it also seemed to work when i did drag the fabric away.

screenshots:


Another thing that happened (though I couldn't recreate this, so maybe it's not really a bug, and more just a sim moment) was when my sim stopped sewing to go prepare some food, she was walking to the fridge and got stuck doing the animation, and so then would walk a little bit, sew in the air, walk a bit etc...
I cancelled the action and she just kept doing the same thing, and also when trying to do other interactions. Resetting it fixed it though, and like i said I couldn't actually recreate the issue, whether i stopped the interaction to go do something else, or if she stopped autonamously to get food when she was hungry, so it might very well be one of those "I'm holding an invisible glass forever now" type situations. But i thought I'd mention this in case you or someone else experiences it And here is a fun picture of the incident:


But it's so cool! And I know I've said this so many times but I'm really excited for this and can't wait to see what is coming next
Hiya! Thanks for testing, I really really appreciate it! These are some really good bugs I can look into

Fabric piece:
I'll have to recreate the fabric piece making it so the sim can't work on things. Since in my game it *seemed* to be working. But I think the difference is probably that your sewing table is in a corner, against a wall, but I've always tested it with it being out in the open . So will check that one! The fabric disappearing though is part of the code, so it's technically doing what the script/object is telling it to do :p

Animation: 
I actually had this bug at some point myself, but this was before the whole close to release. The sim would literally walk and sit in a position like this. I *think* I might know why it's happening, where you canceled the action too early. I'll try recreating it myself  But I also know how to fix this one, so I'll look into that!

Thanks again for helping out! The BETA or even the release will come with somewhat more exciting features, but that might take a bit (because, well, real life :p) 
Virtual gardener
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Original Poster
#8 Old 6th May 2020 at 10:22 AM
Quote:
Originally Posted by rosy-daylight
ok it worked just fine for me my game is version 1.67 , I've nraas errortrap everything is good no reports,the restock is working well for me and I've tried it in a new game & a saved one ,with different Sims
can't wait for the final product
That's good to hear! Especially on the new and saved game one! I, too didn't experience too many issue with it either  

Thanks again for your help! I very much appreciate it!
Lab Assistant
#9 Old 17th May 2020 at 3:01 PM
where is the sewing machine, I can't find it
Lab Assistant
#10 Old 17th May 2020 at 3:26 PM
Solved anyway for me it works well
Field Researcher
#11 Old 18th May 2020 at 6:18 PM
I've not had any problems with it till today, when Valentin was making an object on the sewing machine when his wife went to kiss him and his phone rang at the same time. He then got himself stuck in a loop where he'd stand up to answer the phone, 'sit' back on the chair (but mostly off the chair), stand back up, sit back down... His action queue said "answer phone, be kissed, answer phone", nothing about what he was actually doing. Resetting him fixed it. I'm guessing if he'd been practising sewing instead of actually making something he wouldn't have glitched out?

In general, I've only had teens and older in the households where I've placed the sewing machine. They've all been able to autonomously practice sewing, including party guests.

Screenshots
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